DESIGN
GHOST HUNT AR - MINIMUM VIABLE PRODUCT
ACADEMIC PROJECT
'The Augmented Reality Ghost Hunt Experience'; an augmented reality mobile game developed by a team of 5 students including myself from Deakin University, Melbourne, Australia. I was responsible for UI/UX design and development, 3D character art, Shader development, UI scripting, VFX and designing QR tracking markers (Vuforia VuMarks) for the project. Below you will find an overview of some of the UI assets I developed for the project.
INFORMATION PRESENTED BELOW ARE FROM THE MINIMUM VIABLE PRODUCT OF 'THE AUGMENTED REALITY GHOST HUNT EXPERIENCE'. THESE DETAILS DO NOT IN ANYWAY REPRESENT THE CURRENT STATE OF THE GAME.
MAGAZINE COVER DESIGN
PERSONAL PROJECT
Magazine cover designs which I created as part of a personal design exercise. My objective was to create two different magazine covers which resembles existing commercial magazines using professional design tools.