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GHOST HUNT AR - MINIMUM VIABLE PRODUCT

ACADEMIC PROJECT

'The Augmented Reality Ghost Hunt Experience'; an augmented reality mobile game developed by a team of 5 students including myself from Deakin University, Melbourne, Australia. I was responsible for UI/UX design and development, 3D character art, Shader development, UI scripting, VFX and designing QR tracking markers (Vuforia VuMarks) for the project. Below you will find an overview of some of the UI assets I developed for the project. 

INFORMATION PRESENTED BELOW ARE FROM THE MINIMUM VIABLE PRODUCT OF 'THE AUGMENTED REALITY GHOST HUNT EXPERIENCE'. THESE DETAILS DO NOT IN ANYWAY REPRESENT THE CURRENT STATE OF THE GAME.

GH_iphonemockup.png

MAIN MENU UI

GAMEPLAY UI

END SCREEN UI

© Copyright
Ghost Hunt

MAGAZINE COVER DESIGN

PERSONAL PROJECT

Magazine cover designs which I created as part of a personal design exercise. My objective was to create two different magazine covers which resembles existing commercial magazines using professional design tools. 

MetalMagazineMockup_Epica
MetalMagazineMockup2
HEAVY METAL MAGAZINE
SYMPHONIA METALLUM
PC GAMES MAGAZINE
PC MASTER
  • Geralt of Rivia image from ​​​​WITCHER 3
MagazineDesign
PC Master
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