This material was developed to simulate ocular lens of a stylised ACOG scope for a 3D project I worked on. The material was meant to be added to a plane surface.
Material on a Plane mesh
Below you will find the material nodes.
Material Overview
These nodes will create the red ring and reticle point
Render to texture (Scene Capture result), Heat Haze (optional)
Radial mask (marks the corners of the plane mesh out)
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